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* dxc: Add version 1.7.2212.1 * dxc: remove env, use shimming * Apply suggestions from code review Co-authored-by: Rashil Gandhi <46838874+rashil2000@users.noreply.github.com> --------- Co-authored-by: Rashil Gandhi <46838874+rashil2000@users.noreply.github.com>
30 lines
1.1 KiB
JSON
30 lines
1.1 KiB
JSON
{
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"version": "1.7.2212.1",
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"description": "DirectXShaderCompiler is a collection of tools, libraries and tests for compiling HLSL into DXIL, SPIR-V, and other target languages.",
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"homepage": "https://github.com/microsoft/DirectXShaderCompiler",
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"license": {
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"identifier": "UIUC",
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"url": "https://github.com/microsoft/DirectXShaderCompiler/blob/main/LICENSE.TXT"
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},
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"url": "https://github.com/microsoft/DirectXShaderCompiler/releases/download/v1.7.2212.1/dxc_2023_03_01.zip",
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"hash": "e4e8cb7326ff7e8a791acda6dfb0cb78cc96309098bfdb0ab1e465dc29162422",
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"architecture": {
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"64bit": {
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"bin": "bin/x64/dxc.exe"
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},
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"32bit": {
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"bin": "bin/x86/dxc.exe"
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},
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"arm64": {
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"bin": "bin/arm64/dxc.exe"
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}
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},
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"checkver": {
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"github": "https://github.com/microsoft/DirectXShaderCompiler",
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"regex": "v(?<version>[\\d.]+)/dxc_(?<date>[\\d_]+)"
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},
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"autoupdate": {
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"url": "https://github.com/microsoft/DirectXShaderCompiler/releases/download/v$matchVersion/dxc_$matchDate.zip"
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}
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}
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